Joint rotation constraints simulating natural limb movement in 3D modeling.
AnimationComputer Graphics3D ModelingKinematics
Current best complexity is 11:
IK can be discovered in Concepts, categorized under Animation, Computer Graphics, 3D Modeling, Kinematics. Joint rotation constraints simulating natural limb movement in 3D modeling.
It has been discovered by 5 boards and crafted 5 times, first appearing 2 months ago. IK can be created from 2 recipes, and goes on to appear as an ingredient in 2 others.
IK was first discovered by Skitsboard 2 months ago. They also hold the lowest-complexity recipe, at 11.
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