A sticky substance designed to trap and immobilize objects or creatures.
SecurityGame MechanicSticky SubstanceTrap
Current best complexity is 30:
Slime Trap can be discovered in Concepts, categorized under Security, Game Mechanic, Sticky Substance, Trap. A sticky substance designed to trap and immobilize objects or creatures.
It has been discovered by 1 board and crafted 1 time, first appearing 37 hours ago. Slime Trap can be created from 1 recipe.
Slime Trap was first discovered by Adam's board 37 hours ago. They also hold the lowest-complexity recipe, at 30.
Related concepts worth exploring include Barrier, Fence, Guardian, Acid Geyser, Stronghold, Vault, and 6 more.