Automatic difficulty adjustment that matches player power in games.
Video GameDifficultyMechanicsDesign
Current best complexity is 137:
Level Scaling can be discovered in Concepts, categorized under Video Game, Difficulty, Mechanics, Design. Automatic difficulty adjustment that matches player power in games.
It has been discovered by 1 board and crafted 1 time, first appearing 9 days ago. Level Scaling can be created from 1 recipe, and goes on to appear as an ingredient in 2 others.
Level Scaling was first discovered by Hello5184's board 9 days ago. They also hold the lowest-complexity recipe, at 137.
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