An action-game mechanic for growing strength via combat and soul collection.
Video GameRole-PlayingProgression
Current best complexity is 57:
Level up by battling and collecting souls can be discovered in Concepts, categorized under Video Game, Role-Playing, Progression. An action-game mechanic for growing strength via combat and soul collection.
It has been discovered by 1 board and crafted 1 time, first appearing 30 hours ago. Level up by battling and collecting souls can be created from 1 recipe, and goes on to appear as an ingredient in 2 others.
Level up by battling and collecting souls was first discovered by Hello5184's board 30 hours ago. They also hold the lowest-complexity recipe, at 57.
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