A game strategy where one wins but causes major harm to others or self.
GameStrategyCompetitionNegative Impact
Current best complexity is 36:
Toxic Victory can be discovered in Concepts, categorized under Game, Strategy, Competition, Negative Impact. A game strategy where one wins but causes major harm to others or self.
It has been discovered by 1 board and crafted 1 time, first appearing 36 hours ago. Toxic Victory can be created from 1 recipe, and goes on to appear as an ingredient in 2 others.
Toxic Victory was first discovered by Doctor's board 36 hours ago. They also hold the lowest-complexity recipe, at 36.
Related concepts worth exploring include Clash Royale, Double Spock, Inferno Tower, Rubik's Cube, Snowball, Boiling Ocean, and 6 more.