A street ending in a loop with no exit, creating a dead-end for traffic.
StreetUrban PlanningInfrastructureReal Estate
Current best complexity is 11:
Cul-de-sac can be discovered in Concepts, categorized under Street, Urban Planning, Infrastructure, Real Estate. A street ending in a loop with no exit, creating a dead-end for traffic.
It has been discovered by 4 boards and crafted 10 times, first appearing 4 months ago. Cul-de-sac can be created from 7 recipes, and goes on to appear as an ingredient in 4 others.
Cul-de-sac was first discovered by Skitsboard 4 months ago. They also hold the lowest-complexity recipe, at 11.
Related concepts worth exploring include Dam, Terraform, Reservoir, Cloudy, Megalopolis, Aqueduct, and 6 more.